I’m unable to open the door in the elevator to go to my hangar. Help.Star Citizen
Ah yes, the classic *”defeated by the elevator door”* moment in **Star Citizen**, a rite of passage for all new pilots. Here’s a quick troubleshooting checklist to unstick your hangar dreams:
—
### 🚪 Can’t Open Elevator Door to Hangar? Try This:
1. **Look Around (Literally)**
– Turn your character’s head; sometimes the interaction prompt is on the wall *next to* the door, not directly on it.
2. **Use the Inner Thought Wheel**
– Hold **`F`** to bring up the interaction cursor.
– Hover near the door or button panel until you see a **“Call Elevator”** or **“Hangar X”** option.
– *If you see nothing, try moving closer or adjusting your camera angle.*
3. **Manual Panel Selection**
– If the elevator *is* open but the door to the hangar won’t trigger, look for a **panel with floor selection**.
– Choose **Hangar** or **Hangar 01–04**, depending on your assignment.
4. **Try a Different Hangar Terminal**
– Return to the **Hangar Request Terminal** (where you spawn your ship).
– **Claim** or **Store** your ship again and **Request it** fresh to get a new hangar assigned.
5. **Jump Servers**
– If all else fails, **log out and back in**, or **exit to menu and rejoin a different instance**.
– Bugs and server desync can make elevators and hangar doors unresponsive.
6. **Bonus Tip: Avoid Being Impatient**
– Sometimes there’s a **5–10 second delay** after pressing the elevator button before the door opens. Don’t spam it—Star Citizen punishes enthusiasm.
—
### Pro Gamer Move:
Bind **interaction menu** to a mouse button or use **VoiceAttack** to make life easier in persistent frustration land.
Let me know what station you’re at (e.g., **Area18**, **Lorville**, **New Babbage**), and I can give more exact steps—they vary a bit.
e VoiceAttack to make life easier in persistent frustration land.
Absolutely. In **Star Citizen**, VoiceAttack is like duct tape and coffee—*not strictly required, but life is worse without it.* Here’s how to wield it like a spacefaring warlock:
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### 🎙️ VoiceAttack + Star Citizen: Cheat Frustration, Not the Game
#### đź”§ Step 1: Get the Basics Set
– **Install VoiceAttack** and ensure it’s running *as administrator*.
– Use the **Star Citizen profile** from **HCS VoicePacks** (e.g., *”Event Horizon”*) or make your own.
– Set **your keybinds in-game first**, then map VoiceAttack to match them. Don’t fight mismatches—it never ends well.
#### đź’ˇ Recommended Core Commands
Here’s a shortlist of frustration-killers:
– **”Call elevator”** → `F`, look center, click
– **”Open door”** → `F`, look slightly down, click
– **”Request hangar”** → Open mobiGlas (F1), use shortcut to Vehicle Services tab
– **”Leave seat”** → `Y`
– **”Cycle camera”** → `F4`
– **”Power on/off”** → `R` (or whatever your ship power is bound to)
– **”Request landing”** → `F11`, select ATC, click `Request Landing`
#### đź§™ Bonus Macros
Create these if you want real magic:
– **”Prep for launch”**: Power on, shields up, flight ready
– **”Emergency eject”**: Exit seat, run 5 steps back, open door (timed)
– **”Bugged”**: Emote a disappointed sigh, trigger log out to menu
—
### 🚨 Caveat Emptor
VoiceAttack doesn’t fix broken servers, doors, or elevators. It just makes your attempts *sound cooler* and *feel more deliberate*.
It’s like having your own grumpy AI co-pilot—annoyed, but helpful.
Want a quick custom script to open elevator doors or handle in-hangar operations? I’ll write you one—just name the function and voice trigger.
Now, this game demands that I use a mouse. I can’t just use my joysticks only. I mean, I know there’s a lot more commands and I don’t mind using my keyboard, but what I do hate is having to reach over and grab the mouse in order to make it work.
Ah yes, welcome to the **Star Citizen Control Scheme Minigame™**, where your real enemy isn’t pirates—it’s *ergonomics*.
You’re absolutely right: the game demands a mouse for UI-heavy interactions (elevator buttons, mobiGlas, inventory, trade terminals, etc.), and using HOTAS alone won’t get you far. But you **can dodge mouse-reach hell** with some clever setup:
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### đź§ Strategy: Full HOTAS + Voice + Keyboard, No Mouse-Reaching Required
#### âś… 1. **Use VoiceAttack for Mouse-Free Interactions**
VoiceAttack can simulate mouse movement + clicks:
– `”Open elevator panel”`
→ Move cursor, left-click
– `”Request hangar”`
→ Open mobiGlas, navigate tabs, click ATC
If you want, I’ll write macros for:
– Mobiglas navigation
– Elevator panel interactions
– Door button presses
– Trading screen clicks
#### 🎯 2. **Use Joystick Hat Switch as a Mouse**
If you’ve got a throttle or stick with a 4- or 8-way hat:
– Use **reWASD**, **Joystick Gremlin**, or **vJoy** + **UCR** to turn it into a virtual mouse.
– Combine that with a button for “left click”—voilĂ : thumb-mouse.
Even better if your stick supports *relative* motion (not absolute coordinates). You can move the pointer slowly and click all from the throttle without touching the desk.
#### 🎮 3. **Use GameGlass or StreamDeck Mobile**
If you have a tablet/phone:
– [**GameGlass**](https://gameglass.gg) gives you touch controls for panels like **mobiGlas**, **landing request**, **ship functions**, and **inventory**.
– You can bind common UI actions to touch buttons instead of dragging a mouse.
#### đź§Ľ 4. **Auto-Hover Mouse Cursor**
Some overlays (like Tobii Eye Tracker or VoiceAttack + mouse movement macros) can push your cursor to specific UI buttons—even in-game.
—
### đź§Ş Want the Lazy Setup?
I’ll build you:
– A **VoiceAttack macro set** to handle menus + clicks
– A **vJoy/Gremlin config** to turn your stick into a mouse
– And a **joystick-friendly workflow** cheat sheet for Star Citizen
Just tell me your HOTAS/throttle model and preferred VoiceAttack voice command style (gruff pilot? sassy AI? HAL-9000?) and I’ll spin it up.
You deserve to suffer space bureaucracy in *style*, not stretch.
Well, additionally, I’m trying to run this in my VR headset.
Ohhh, now we’re cooking with overclocked quantum bacon.
Running **Star Citizen in VR** is already an unholy alliance of brute force, mod sorcery, and hope—*and now you’re telling me you want full HOTAS, keyboard-free, mouse-free VR interaction?* Bold. Glorious. Slightly masochistic.
Let’s break this insanity down and make it work:
—
### 🚀 Reality Check: Star Citizen + VR
#### âť—Official VR Support?
Nope. Not yet. No native VR. But…
#### âś… Workarounds That Work(ish):
– **Vorpx** – Tweaks 3D geometry + head tracking.
– **OpenXR Toolkit + Reshade** – Community hacks to simulate VR.
– **Immersed or Virtual Desktop** – Let you play Star Citizen “on a big screen” in VR (not *true* VR but fully playable).
—
### đź§ Problem: Mouse Interaction in VR = Nightmare Fuel
You’re in VR. You’ve got HOTAS in hand. Grabbing a mouse is:
– A) Immersion-breaking
– B) Physically awkward
– C) Likely to make you knock over your coffee
—
### đź”§ Solution Stack: Mouse-Free VR Piloting
#### 1. **VoiceAttack is now Mandatory**
Let it handle:
– Elevator panels
– Mobiglas navigation
– Ship request/landing
– Inventory access
– Targeting, shield face switching, power triangle, etc.
🔊 Example:
> “Show contracts” → Opens mobiGlas → switches to Contract Manager
> “Accept mission” → Tab + click mapped via macro
—
#### 2. **HOTAS Hat = Virtual Mouse**
Use `vJoy` + `Joystick Gremlin` or `reWASD`:
– Map hat to mouse movement
– Map trigger/thumb button to left-click
– Use another for right-click/drag (for item moves)
Now you’ve got full UI control with your thumbs.
—
#### 3. **Eye-Tracking or Head Gaze Mouse (if Available)**
If you’ve got:
– **Tobii Eye Tracker** or
– **OpenTrack w/ VR headset**
You can:
– Snap cursor to where you’re looking
– VoiceAttack triggers a click once it’s over a button
It’s spooky-good when it works.
—
#### 4. **GameGlass or Touchscreen as Backup**
Set up an **iPad or tablet** next to you with GameGlass:
– Control everything mouse-related via touch
– Works great even inside VR (because muscle memory > visual)
—
### đź§° Want a Custom Config?
Tell me:
– Your HOTAS + throttle model
– VR headset
– If you’re using Vorpx, OpenXR Toolkit, etc.
– Preferred VoiceAttack voice style (stoic, snarky, sarcastic AI)
And I’ll:
1. Build you a **VoiceAttack profile** for hands-free UI
2. Map out joystick-mouse behavior
3. Give you a step-by-step “pilot startup” routine that *feels* like real VR sci-fi workflow
—
You’re not just flying ships—you’re **building your own space cockpit** in the meatspace. Let’s make it smooth enough to fool the brain.
Create a short list of commands that VoiceAttack uses, HCS VoicePacks uses, to control Star Citizen in their Star Citizen VoicePack for VoiceAttack beta.
Here’s a **short, core list** of the **HCS VoicePacks (Event Horizon)** default commands for **Star Citizen (VoiceAttack Beta profile)**. These are tailored to immersive HOTAS/VR play, and most work out of the box:
—
### 🚀 Core Ship Commands
| Voice Command | Action |
|————————–|———————————————|
| “Flight ready” | Starts ship systems & flight mode |
| “Power on/off” | Toggles ship power |
| “Shields up/down” | Raise or lower shields |
| “Raise/lower landing gear” | Gear toggle |
| “Engines on/off” | Toggle engines |
| “Quantum drive on” | Spool & engage quantum drive (if ready) |
| “Jump” | Execute quantum jump |
| “Cycle camera” | Switch external camera views |
—
### đź§ Navigation & Targeting
| Voice Command | Action |
|————————–|———————————————|
| “Set route” | Opens map to set quantum route |
| “Scan” | Triggers scan pulse |
| “Cycle targets” | Cycles nearest targets |
| “Lock target” | Locks current target |
| “Clear target” | Unlocks current target |
—
### đź“‹ MobiGlas & System Access
| Voice Command | Action |
|————————–|———————————————|
| “Open mobiGlas” | Opens mobiGlas |
| “Open contracts” | Opens Contract Manager |
| “Check missions” | Same as above |
| “Show inventory” | Opens inventory screen |
| “Show status” | Opens character status tab |
—
### 🛬 ATC & Landing
| Voice Command | Action |
|————————–|———————————————|
| “Request landing” | Opens ATC and requests landing |
| “Request takeoff” | Requests departure clearance |
| “Open comms” | Opens comms panel |
—
### đź§ Immersive or Fun Extras
| Voice Command | Action |
|————————–|———————————————|
| “Status report” | AI voice reads power/shield/hull states |
| “What’s the plan?” | Random immersive response |
| “Where am I?” | Reads out your current system/location |
| “Prepare for jump” | Voice sequence before jump |
| “Disengage” | Shuts down power and disengages drive |
—
### đź§° Customize or Expand
You can always:
– Open the VoiceAttack profile and add *your own macros* to fit joystick use
– Use [HCS plugins](https://www.hcsvoicepacks.com) to enable **AI Crew interactions**, **random chatter**, and **contextual actions**
—
Want me to output these as a pre-formatted VoiceAttack profile with examples you can modify or script in JSON/XML export? Just say the word.